<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Emulator on Home</title><link>http://www.virgola.dev/tags/emulator/</link><description>Recent content in Emulator on Home</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>© 2026 Virgola</copyright><lastBuildDate>Thu, 02 Jul 2026 00:00:00 +0000</lastBuildDate><atom:link href="http://www.virgola.dev/tags/emulator/index.xml" rel="self" type="application/rss+xml"/><item><title>Building a CHIP-8 Emulator in Go</title><link>http://www.virgola.dev/labs/chip-8-emulator/</link><pubDate>Thu, 02 Jul 2026 00:00:00 +0000</pubDate><guid>http://www.virgola.dev/labs/chip-8-emulator/</guid><description>&lt;h2 class="relative group">Overview
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&lt;p>While exploring computer architecture and low-level programming, I decided to build a CHIP-8 emulator from scratch in Go.
CHIP-8 is a simple interpreted programming language created in the 1970s. Despite its simplicity, implementing an emulator requires understanding many fundamental concepts behind computers: memory management, instruction decoding, timing, rendering, and input processing.
The goal of this project was not only to run old CHIP-8 programs, but to better understand how virtual machines work internally.&lt;/p></description></item></channel></rss>